With the announcement of Twisted Metal for the PS3, all the Playstation fans who’ve longed for the series to return had their prayers answered. One thing struck most of us by surprise though – the graphics looked pretty rough when the game debuted. This unsettled a lot of fans, but the harcore are happy and that’s all that matters to David Jaffe.
The creator of Twisted Metal was recently quoted as saying, “We may never reach the heights we did with the old school Twisted Metals, but we're making the people who love those kinda games happy it seems and we're happy about that.” It’s that kind of dedication that we like to see. Of course we wish every producer and developer’s goal was to make the core fan happy.
One thing is curious though. Twisted Metal on the PS3 is being built from the ground up for that hardware exclusively. So even though the focus is to ensure everything runs smooth, shouldn’t a major exclusive be able to get some kind of support from Sony to ensure it reaches AAA status? Either way, it’s nice to see Sony fans change their tune and be supportive of gameplay over looks. We all remember that Lair “looked good”, but if the game is about combat, the combat has to work. Kudos to David Jaffe for putting gameplay over visuals. We just thought the PS3 could do both.