Actor and nineteen-eighties pop-icon Corey Haim was found dead this morning. Corey Haim was known for various different Hollywood projects, but what some gamers may not know is that he was also the star of the cult hit and FMV game Double Switch for the Sega CD, Saturn, Mac, and Windows 95.
While details are still sketchy at best regarding Haim's unfortunate passing, we wish his family and friends the best during this sad and somber time. For those unfamiliar with Corey Haim's contributions to video gaming, you can read more about Double Switch below:
Double Switch is a full motion video game released for the Sega CD (1993), the Sega Saturn, Mac and Windows 95. The game is produced by Digital Pictures and has a similar format to their earlier game titled Night Trap.
The game takes place in a large and old apartment complex where a young man named Eddie has been locked in the basement, and needs your help to get him out. Each member of the building has their own plot line that overlaps into the main plot line. In the first level you have to quickly move from the various cameras Eddie has placed throughout the building in order to trap the various Mafia hit men and secret society assassins wandering around the building. You also have to get the security codes to free Eddie that the mobsters will preview at certain points during the game. In the subsequent levels you learn that the Mafia hit men and secret society assassins are trying to locate a valuable Egyptian artifact, and that they are willing to do anything it takes, even kill the various other tenants in the building to get what they want. Around this time a mummy will appear and attempt to steal the statue, and you must rely on the handyman to activate hidden alcove traps to stop the mummy. If done correctly, the mummy is revealed to be Eddie himself and the game then moves to act 3 where you must protect the tenants from Eddie's rampage. If done correctly, the player will receive the best ending, in which the statue is revealed to be a key to opening a giant treasury within the complex itself.
Critics felt that Double Switch had better production values than Night Trap (which had been popular largely due to its controversial content) but the game was also difficult and the player really did not have much time to enjoy the production values because they had to quickly move between the cameras to set the traps.





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